So an easy way to find Nidhogg is to face your camera toward the NE corner for the first Cauterize, and face your camera toward the SW corner for the second Cauterize.Īfterwards, he'll cleave and throw out another Deafening Bellow before he begins to cast either Hot Wing or Hot Tail. *Note: In this phase, the first Cauterize will always come from either the North or East side of the arena, and the second will always come from the South or West side of the arena. After the second time, he will land to the ground using Touchdown. Stack in the middle and repeat, as he will do this twice. Make sure that no targeted party members are stacked and that everyone avoids the Divebomb. If you're having trouble finding Nidhogg, you pay attention to his shadow, or read the note below.) Nidhogg will also target 4 players with Horrid Roar. Nidhogg will then dive accross the arena in a straight line from where he his, covering about half the arena. Divebomb Phase:Īfter Nidhogg jumps, stack in the middle to bait Horrid Roar ground AoEs, and look for where Nidhogg is along the arena's walls. After 32 seconds, he will jump and preform his first divebomb phase. This cleave is followed by a Deafening Bellow, and then another cleave. Pull Nidhogg and face him away from the party, as he will cleave shortly after. I'd recommend pulling with a Deployment Tactics Adloqium to prevent damage from his first Deafening Bellow. Failiure to avoid this attack will result in ~12k damage and a stack of Burns, a DoT that ticks for ~ 2.5k. Can be avoided by running anywhere except under the middle of Nidhogg. Hot Tail: AoE damage dealt through the middle of Nidhogg.Failiure to avoid this attack will result in ~12k damage and a stack of Burns, a DoT that ticks for ~ 2.5k. Hot Wing: AoE damage dealt everywhere except for through the middle of Nidhogg.Deafening Bellow: Screech dealing ~6.5k damage to all party members.Touchdown: Nidhogg lands after a divebomb phase, dealing ~4k damage to all party members. Ground AoE also afflicts the player with Hysteria. Horrid Roar: Ground and player marked AoE dealing ~8k damage.
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